Stop setting _position as well as m_taint_position in ODECharacter.Position

setting position at the same time as taint appears to undermine the whole purpose of taint
testing doesn't reveal any obvious regressions in doing this
This commit is contained in:
Justin Clark-Casey (justincc)
2011-10-29 01:39:48 +01:00
parent 61e97ee4c8
commit 5ae8de3c00
2 changed files with 3 additions and 6 deletions

View File

@@ -4857,8 +4857,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
data.CollisionPlane.ToBytes(objectData, 0);
data.OffsetPosition.ToBytes(objectData, 16);
//data.Velocity.ToBytes(objectData, 28);
//data.Acceleration.ToBytes(objectData, 40);
// data.Velocity.ToBytes(objectData, 28);
// data.Acceleration.ToBytes(objectData, 40);
data.Rotation.ToBytes(objectData, 52);
//data.AngularVelocity.ToBytes(objectData, 64);