minor: Change "memory churn" terminology in statistics to "heap allocation rate" since this is more generally meaningful

This commit is contained in:
Justin Clark-Casey (justincc)
2013-06-20 00:32:12 +01:00
parent d97333255d
commit 5b1a9f84fd
3 changed files with 14 additions and 14 deletions

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -45,16 +45,16 @@ namespace OpenSim.Framework.Monitoring
sb.Append(Environment.NewLine);
sb.AppendFormat(
"Allocated to OpenSim objects: {0} MB\n",
"Heap allocated to OpenSim : {0} MB\n",
Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0));
sb.AppendFormat(
"OpenSim last object memory churn : {0} MB/s\n",
Math.Round((MemoryWatchdog.LastMemoryChurn * 1000) / 1024.0 / 1024, 3));
"Last heap allocation rate : {0} MB/s\n",
Math.Round((MemoryWatchdog.LastHeapAllocationRate * 1000) / 1024.0 / 1024, 3));
sb.AppendFormat(
"OpenSim average object memory churn : {0} MB/s\n",
Math.Round((MemoryWatchdog.AverageMemoryChurn * 1000) / 1024.0 / 1024, 3));
"Average heap allocation rate: {0} MB/s\n",
Math.Round((MemoryWatchdog.AverageHeapAllocationRate * 1000) / 1024.0 / 1024, 3));
sb.AppendFormat(
"Process memory : {0} MB\n",