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Committing the Avination Scene Presence and related texture code
- Parts of region crossing code - New bakes handling code - Bakes now sent from sim to sim without central storage - Appearance handling changes - Some changes to sitting - A number of unrelated fixes and improvements
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@@ -33,6 +33,7 @@ namespace OpenSim.Framework
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{
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void Cache(AssetBase asset);
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AssetBase Get(string id);
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bool Check(string id);
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void Expire(string id);
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void Clear();
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}
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