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Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnimation() for better code readability
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@@ -5554,7 +5554,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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flags |= ScriptBaseClass.AGENT_TYPING;
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}
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string agentMovementAnimation = agent.Animator.GetMovementAnimation();
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string agentMovementAnimation = agent.Animator.DetermineMovementAnimation();
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if (agentMovementAnimation == "CROUCH")
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{
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