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add a direct sendpartfullUpdate to send a full object update to a part,
optionally overriding its parentID. check what it does to attachments
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@@ -1702,5 +1702,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
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{
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}
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public void SendPartFullUpdate(ISceneEntity ent, uint? parentID)
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{
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}
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}
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}
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@@ -1272,5 +1272,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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{
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}
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public void SendPartFullUpdate(ISceneEntity ent, uint? parentID)
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{
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}
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}
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}
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