Allow physics proxy generation for meshes using new asset format.

Fix an invalid cast exception while decoding new mesh asset format.
This commit is contained in:
dahlia
2011-06-29 17:36:41 -07:00
parent c84a1bd99f
commit 5c18ebf424
2 changed files with 21 additions and 5 deletions

View File

@@ -291,7 +291,14 @@ namespace OpenSim.Region.Physics.Meshing
{
try
{
meshOsd = (OSDMap)OSDParser.DeserializeLLSDBinary(data);
OSD osd = OSDParser.DeserializeLLSDBinary(data);
if (osd is OSDMap)
meshOsd = (OSDMap)osd;
else
{
m_log.Warn("[Mesh}: unable to cast mesh asset to OSDMap");
return null;
}
}
catch (Exception e)
{
@@ -302,11 +309,17 @@ namespace OpenSim.Region.Physics.Meshing
if (meshOsd is OSDMap)
{
OSDMap physicsParms = null;
OSDMap map = (OSDMap)meshOsd;
OSDMap physicsParms = (OSDMap)map["physics_shape"]; // old asset format
if (physicsParms.Count == 0)
if (map.ContainsKey("physics_shape"))
physicsParms = (OSDMap)map["physics_shape"]; // old asset format
else if (map.ContainsKey("physics_mesh"))
physicsParms = (OSDMap)map["physics_mesh"]; // new asset format
if (physicsParms == null)
{
m_log.Warn("[Mesh]: no recognized physics mesh found in mesh asset");
return null;
}
int physOffset = physicsParms["offset"].AsInteger() + (int)start;
int physSize = physicsParms["size"].AsInteger();