Update svn properties.

This commit is contained in:
Jeff Ames
2009-01-16 04:23:10 +00:00
parent e80dcfa9f6
commit 5c310efb79
3 changed files with 395 additions and 395 deletions

View File

@@ -1,56 +1,56 @@
<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
<class name="OpenSim.Framework.RegionSettings, OpenSim.Framework" table="RegionSettings" lazy="false">
<id name="RegionUUID" column="RegionId" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<property name="BlockTerraform" type="System.Boolean" />
<property name="BlockFly" type="System.Boolean" />
<property name="AllowDamage" type="System.Boolean" />
<property name="RestrictPushing" type="System.Boolean" />
<property name="AllowLandResell" type="System.Boolean" />
<property name="AllowLandJoinDivide" type="System.Boolean" />
<property name="BlockShowInSearch" type="System.Boolean" />
<property name="AgentLimit" type="System.Int32" />
<property name="ObjectBonus" type="System.Double" />
<property name="Maturity" type="System.Int32" />
<property name="DisableScripts" type="System.Boolean" />
<property name="DisableCollisions" type="System.Boolean" />
<property name="DisablePhysics" type="System.Boolean" />
<property name="TerrainTexture1" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="TerrainTexture2" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="TerrainTexture3" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="TerrainTexture4" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="Elevation1NW" type="System.Double" />
<property name="Elevation2NW" type="System.Double" />
<property name="Elevation1NE" type="System.Double" />
<property name="Elevation2NE" type="System.Double" />
<property name="Elevation1SE" type="System.Double" />
<property name="Elevation2SE" type="System.Double" />
<property name="Elevation1SW" type="System.Double" />
<property name="Elevation2SW" type="System.Double" />
<property name="WaterHeight" type="System.Double" />
<property name="TerrainRaiseLimit" type="System.Double" />
<property name="TerrainLowerLimit" type="System.Double" />
<property name="UseEstateSun" type="System.Boolean" />
<property name="Sandbox" type="System.Boolean" />
<property name="SunVector" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="SunVectorX" />
<column name="SunVectorY" />
<column name="SunVectorZ" />
</property>
<property name="FixedSun" type="System.Boolean" />
<property name="SunPosition" type="System.Double" />
<property name="Covenant" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
</class>
</hibernate-mapping>
<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
<class name="OpenSim.Framework.RegionSettings, OpenSim.Framework" table="RegionSettings" lazy="false">
<id name="RegionUUID" column="RegionId" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<property name="BlockTerraform" type="System.Boolean" />
<property name="BlockFly" type="System.Boolean" />
<property name="AllowDamage" type="System.Boolean" />
<property name="RestrictPushing" type="System.Boolean" />
<property name="AllowLandResell" type="System.Boolean" />
<property name="AllowLandJoinDivide" type="System.Boolean" />
<property name="BlockShowInSearch" type="System.Boolean" />
<property name="AgentLimit" type="System.Int32" />
<property name="ObjectBonus" type="System.Double" />
<property name="Maturity" type="System.Int32" />
<property name="DisableScripts" type="System.Boolean" />
<property name="DisableCollisions" type="System.Boolean" />
<property name="DisablePhysics" type="System.Boolean" />
<property name="TerrainTexture1" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="TerrainTexture2" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="TerrainTexture3" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="TerrainTexture4" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="Elevation1NW" type="System.Double" />
<property name="Elevation2NW" type="System.Double" />
<property name="Elevation1NE" type="System.Double" />
<property name="Elevation2NE" type="System.Double" />
<property name="Elevation1SE" type="System.Double" />
<property name="Elevation2SE" type="System.Double" />
<property name="Elevation1SW" type="System.Double" />
<property name="Elevation2SW" type="System.Double" />
<property name="WaterHeight" type="System.Double" />
<property name="TerrainRaiseLimit" type="System.Double" />
<property name="TerrainLowerLimit" type="System.Double" />
<property name="UseEstateSun" type="System.Boolean" />
<property name="Sandbox" type="System.Boolean" />
<property name="SunVector" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="SunVectorX" />
<column name="SunVectorY" />
<column name="SunVectorZ" />
</property>
<property name="FixedSun" type="System.Boolean" />
<property name="SunPosition" type="System.Double" />
<property name="Covenant" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
</class>
</hibernate-mapping>

View File

@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
<class name="OpenSim.Data.NHibernate.UserFriend, OpenSim.Data.NHibernate" table="UserFriends" lazy="false">
<id name="UserFriendID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<property name="OwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="FriendID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="FriendPermissions" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
</class>
</hibernate-mapping>
<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
<class name="OpenSim.Data.NHibernate.UserFriend, OpenSim.Data.NHibernate" table="UserFriends" lazy="false">
<id name="UserFriendID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<property name="OwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="FriendID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="FriendPermissions" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
</class>
</hibernate-mapping>