BulletSim: add clock and change logic for taint processing a little

so taints check if they are not in simulation time and execute
immediately if not.
This commit is contained in:
Robert Adams
2017-08-28 15:23:32 -07:00
parent 05b8ead8b2
commit 5c36561424
5 changed files with 62 additions and 27 deletions

View File

@@ -100,6 +100,7 @@ public class BulletBody
}
}
// Handle to btCollisionObject - a shape that can be added to a btRidgidBody
public class BulletShape
{
public BulletShape()