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Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
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@@ -83,7 +83,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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public event DeRezObject OnDeRezObject;
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public event Action<IClientAPI> OnRegionHandShakeReply;
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public event GenericCall2 OnRequestWearables;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event GenericCall1 OnCompleteMovementToRegion;
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public event UpdateAgent OnAgentUpdate;
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public event AgentRequestSit OnAgentRequestSit;
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public event AgentSit OnAgentSit;
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@@ -659,7 +659,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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if (OnCompleteMovementToRegion != null)
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{
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OnCompleteMovementToRegion();
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OnCompleteMovementToRegion(this);
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}
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}
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public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
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