more work on the support for multiple inventory servers.

The Login service should now read/create new inventory on the inventory server that is set in a users profile.
Also added "Add-InventoryHost" console command to add a support for a new server to a region.
So it would be good if someone could test this. Set up the grid as normal, but then also run extra inventory server on a different computer (well actually it just has to be on a different network hostname, so one using "http://localhost:8004" and one using "http://127.0.0.1:8005" should work) then you need to manually edit the user profile database to set the new servers url in a user's "userInventoryURI" field. 
Then on a region server, use the Add-InventoryHost to add the new server url (always include the full url, including http, but don't add a final /)
Login with that account and see if the inventory works.
Of course these needs to be made more user friendly.
This commit is contained in:
MW
2008-06-28 17:52:06 +00:00
parent 590df180a4
commit 5cfc468d95
4 changed files with 21 additions and 8 deletions

View File

@@ -94,7 +94,7 @@ namespace OpenSim.Framework.Communications
/// <param name="userID"></param>
/// <returns></returns>
/// <exception cref='System.Exception'>This will be thrown if there is a problem with the inventory service</exception>
protected abstract InventoryData GetInventorySkeleton(LLUUID userID);
protected abstract InventoryData GetInventorySkeleton(LLUUID userID, string inventoryServerUrl);
/// <summary>
/// Called when we receive the client's initial XMLRPC login_to_simulator request message
@@ -230,7 +230,7 @@ namespace OpenSim.Framework.Communications
try
{
inventData = GetInventorySkeleton(agentID);
inventData = GetInventorySkeleton(agentID, userProfile.UserInventoryURI);
}
catch (Exception e)
{
@@ -386,7 +386,7 @@ namespace OpenSim.Framework.Communications
LLUUID agentID = userProfile.ID;
// Inventory Library Section
InventoryData inventData = GetInventorySkeleton(agentID);
InventoryData inventData = GetInventorySkeleton(agentID, userProfile.UserInventoryURI);
ArrayList AgentInventoryArray = inventData.InventoryArray;
Hashtable InventoryRootHash = new Hashtable();