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limit max number of attachments to 38. All can be on same point
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@@ -53,7 +53,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// All add and remove attachment operations must synchronize on this for the lifetime of their operations.
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/// </remarks>
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Object AttachmentsSyncLock { get; }
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int MaxNumberAttachments { get; }
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int GetAttachmentsCount();
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/// <summary>
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/// The scene objects attached to this avatar.
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