Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
This commit is contained in:
Melanie
2012-08-18 13:57:50 +01:00
9 changed files with 119 additions and 124 deletions

View File

@@ -1556,7 +1556,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
else if (p[i] is string)
lsl_p[i] = new LSL_Types.LSLString((string)p[i]);
else if (p[i] is Vector3)
lsl_p[i] = new LSL_Types.Vector3(((Vector3)p[i]).X, ((Vector3)p[i]).Y, ((Vector3)p[i]).Z);
lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
else if (p[i] is Quaternion)
lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W);
else if (p[i] is float)
@@ -1582,7 +1582,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
else if (p[i] is string)
lsl_p[i] = new LSL_Types.LSLString((string)p[i]);
else if (p[i] is Vector3)
lsl_p[i] = new LSL_Types.Vector3(((Vector3)p[i]).X, ((Vector3)p[i]).Y, ((Vector3)p[i]).Z);
lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
else if (p[i] is Quaternion)
lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W);
else if (p[i] is float)