Add TestOsNpcLoadAppearance()

This commit is contained in:
Justin Clark-Casey (justincc)
2012-10-25 00:59:27 +01:00
parent 1743fe5d62
commit 5d4ac5a90f
3 changed files with 48 additions and 4 deletions

View File

@@ -36,11 +36,12 @@ using OpenMetaverse;
using OpenMetaverse.Assets;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.Avatar.Attachments;
using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
using OpenSim.Region.OptionalModules.World.NPC;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
using OpenSim.Region.OptionalModules.World.NPC;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
@@ -68,7 +69,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
config.Set("Enabled", "true");
m_scene = new SceneHelpers().SetupScene();
SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule());
SceneHelpers.SetupSceneModules(
m_scene, initConfigSource, new AvatarFactoryModule(), new AttachmentsModule(), new NPCModule());
m_engine = new XEngine.XEngine();
m_engine.Initialise(initConfigSource);