* Added the two Sample Apps to the solution

* Made them build
* They don't work though, gotta have a look see at that later.
* ignored a shitload of bins
This commit is contained in:
lbsa71
2007-06-17 16:49:33 +00:00
parent ef0e5e913e
commit 5d59ffe99d
25 changed files with 544 additions and 331 deletions

View File

@@ -51,7 +51,7 @@ namespace SimpleApp
client.OnCompleteMovementToRegion += delegate()
{
client.MoveAgentIntoRegion(m_regionInfo);
client.MoveAgentIntoRegion(m_regionInfo, pos, LLVector3.Zero );
};
client.OnCompleteMovementToRegion += delegate()

View File

@@ -2,16 +2,17 @@ using System;
using System.Collections.Generic;
using System.Text;
using OpenSim;
using OpenSim.Servers;
using OpenSim.GridInterfaces.Local;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.UserServer;
using OpenSim.Framework.Console;
using OpenSim.world;
using OpenSim.Physics.Manager;
using OpenSim.Assets;
using libsecondlife;
using OpenSim.UserServer;
using OpenSim.Servers;
using OpenSim.Framework;
using OpenSim.Caches;
namespace SimpleApp
{
@@ -32,9 +33,9 @@ namespace SimpleApp
LoginServer loginServer = new LoginServer( simAddr, simPort, 0, 0, false );
loginServer.Startup();
AuthenticateSessionsLocal localSessions = new AuthenticateSessionsLocal();
loginServer.SetSessionHandler(localSessions.AddNewSessionHandler );
loginServer.SetSessionHandler( AddNewSessionHandler );
AuthenticateSessionsBase localSessions = new AuthenticateSessionsBase();
InventoryCache inventoryCache = new InventoryCache();
@@ -67,9 +68,10 @@ namespace SimpleApp
m_console.ReadLine();
}
private void AddNewSessionHandler(Login loginData)
private bool AddNewSessionHandler(ulong regionHandle, Login loginData)
{
m_console.WriteLine( LogPriority.NORMAL, "Recieved Login from [{0}] [{1}]", loginData.First, loginData.Last );
m_console.WriteLine( LogPriority.NORMAL, "Region [{0}] recieved Login from [{1}] [{2}]", regionHandle, loginData.First, loginData.Last );
return true;
}
#region IAssetReceiver Members

View File

@@ -1,86 +1,144 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{AD062D99-DD53-4D37-A4B8-2AF635377AEB}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SimpleApp</RootNamespace>
<ProjectGuid>{24B12448-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>SimpleApp</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Exe</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>SimpleApp</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="libsecondlife, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenSim.World" >
<HintPath>OpenSim.World.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data.dll" >
<HintPath>..\..\..\bin\System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="MyWorld.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
<Name>OpenSim.Framework.Console</Name>
<ProjectReference Include="..\..\OpenSim.Caches\OpenSim.Caches.csproj">
<Name>OpenSim.Caches</Name>
<Project>{1938EB12-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj">
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Name>OpenSim.Framework</Name>
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj">
<Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
<Name>OpenSim.Servers</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\Common\XmlRpcCS\XMLRPC.csproj">
<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
<Name>XMLRPC</Name>
<ProjectReference Include="..\..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\OpenSim.GridInterfaces\Local\OpenSim.GridInterfaces.Local.csproj">
<Project>{546099CD-0000-0000-0000-000000000000}</Project>
<Name>OpenSim.GridInterfaces.Local</Name>
</ProjectReference>
<ProjectReference Include="..\..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
<Project>{8BE16150-0000-0000-0000-000000000000}</Project>
<Name>OpenSim.Physics.Manager</Name>
<Project>{546099CD-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\OpenSim.RegionServer\OpenSim.RegionServer.csproj">
<Project>{632E1BFD-0000-0000-0000-000000000000}</Project>
<Name>OpenSim.RegionServer</Name>
<Project>{632E1BFD-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\OpenSim.World\OpenSim.World.csproj">
<Project>{642A14A8-0000-0000-0000-000000000000}</Project>
<Name>OpenSim.World</Name>
<ProjectReference Include="..\..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj">
<Name>OpenSim.Servers</Name>
<Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\..\Common\XmlRpcCS\XMLRPC.csproj">
<Name>XMLRPC</Name>
<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
<ItemGroup>
<Compile Include="MyWorld.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Program.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

View File

@@ -0,0 +1,52 @@
<?xml version="1.0" ?>
<project name="SimpleApp" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="SimpleApp" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="MyWorld.cs" />
<include name="Program.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="../../../bin/libsecondlife.dll" />
<include name="../../../bin/OpenSim.Caches.dll" />
<include name="../../../bin/OpenSim.Framework.dll" />
<include name="../../../bin/OpenSim.Framework.Console.dll" />
<include name="../../../bin/OpenSim.GridInterfaces.Local.dll" />
<include name="../../../bin/OpenSim.RegionServer.dll" />
<include name="../../../bin/OpenSim.Servers.dll" />
<include name="../../../bin/OpenSim.World.dll" />
<include name="System.dll" />
<include name="System.Data.dll.dll" />
<include name="System.Xml.dll" />
<include name="../../../bin/XMLRPC.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
<copy todir="${project::get-base-directory()}/../../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>