mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 12:25:42 +08:00
refactoring for Vector3 operator & constructor tweaks
This commit is contained in:
@@ -304,7 +304,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
case (int)ScriptBaseClass.WL_CLOUD_DETAIL_XY_DENSITY:
|
||||
idx++;
|
||||
iV = rules.GetVector3Item(idx);
|
||||
wl.cloudDetailXYDensity = new Vector3((float)iV.x, (float)iV.y, (float)iV.z);
|
||||
wl.cloudDetailXYDensity = iV;
|
||||
break;
|
||||
case (int)ScriptBaseClass.WL_CLOUD_SCALE:
|
||||
idx++;
|
||||
@@ -329,7 +329,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
case (int)ScriptBaseClass.WL_CLOUD_XY_DENSITY:
|
||||
idx++;
|
||||
iV = rules.GetVector3Item(idx);
|
||||
wl.cloudXYDensity = new Vector3((float)iV.x, (float)iV.y, (float)iV.z);
|
||||
wl.cloudXYDensity = iV;
|
||||
break;
|
||||
case (int)ScriptBaseClass.WL_DENSITY_MULTIPLIER:
|
||||
idx++;
|
||||
@@ -384,7 +384,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
case (int)ScriptBaseClass.WL_REFLECTION_WAVELET_SCALE:
|
||||
idx++;
|
||||
iV = rules.GetVector3Item(idx);
|
||||
wl.reflectionWaveletScale = new Vector3((float)iV.x, (float)iV.y, (float)iV.z);
|
||||
wl.reflectionWaveletScale = iV;
|
||||
break;
|
||||
case (int)ScriptBaseClass.WL_REFRACT_SCALE_ABOVE:
|
||||
idx++;
|
||||
@@ -422,7 +422,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
case (int)ScriptBaseClass.WL_WATER_COLOR:
|
||||
idx++;
|
||||
iV = rules.GetVector3Item(idx);
|
||||
wl.waterColor = new Vector3((float)iV.x, (float)iV.y, (float)iV.z);
|
||||
wl.waterColor = iV;
|
||||
break;
|
||||
case (int)ScriptBaseClass.WL_WATER_FOG_DENSITY_EXPONENT:
|
||||
idx++;
|
||||
|
||||
Reference in New Issue
Block a user