Update svn properties. Formatting cleanup.

This commit is contained in:
Jeff Ames
2008-05-25 23:27:38 +00:00
parent c20f7d6171
commit 5d77625e9a
44 changed files with 403 additions and 400 deletions

View File

@@ -43,7 +43,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
{
public class ChatModule : IRegionModule, ISimChat
{
private static readonly ILog m_log =
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private const int DEBUG_CHANNEL = 2147483647;
@@ -115,7 +115,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
// Filled in since it's easier than rewriting right now.
LLVector3 fromPos = e.Position;
LLVector3 regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize,
LLVector3 regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize,
scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
string fromName = e.From;
@@ -130,7 +130,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
if (avatar != null)
{
fromPos = avatar.AbsolutePosition;
regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize,
regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize,
scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
fromName = avatar.Firstname + " " + avatar.Lastname;
fromAgentID = e.Sender.AgentId;
@@ -151,13 +151,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
if (e.Channel == DEBUG_CHANNEL)
{
TrySendChatMessage(presence, fromPos, regionPos,
fromAgentID, fromName, e.Type,
fromAgentID, fromName, e.Type,
message, ChatSourceType.Object);
}
else
{
TrySendChatMessage(presence, fromPos, regionPos,
fromAgentID, fromName, e.Type,
fromAgentID, fromName, e.Type,
message, ChatSourceType.Agent);
}
});
@@ -180,7 +180,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
}
private void TrySendChatMessage(ScenePresence presence, LLVector3 fromPos, LLVector3 regionPos,
LLUUID fromAgentID, string fromName, ChatTypeEnum type,
LLUUID fromAgentID, string fromName, ChatTypeEnum type,
string message, ChatSourceType src)
{
if (!presence.IsChildAgent)
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
LLVector3 fromRegionPos = fromPos + regionPos;
LLVector3 toRegionPos = presence.AbsolutePosition + regionPos;
int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos));
if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
type == ChatTypeEnum.Say && dis > m_saydistance ||
type == ChatTypeEnum.Shout && dis > m_shoutdistance)
@@ -197,7 +197,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
}
// TODO: should change so the message is sent through the avatar rather than direct to the ClientView
presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName,
presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName,
fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully);
}
}