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Update svn properties. Formatting cleanup.
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@@ -176,7 +176,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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CurrentOrFirstScene.LoadPrimsFromXml(filename, generateNewIDs, loadOffset);
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}
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/// <summary>
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/// Save the prims in the current scene to an xml file in OpenSimulator's current 'xml2' format
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/// </summary>
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@@ -188,12 +188,12 @@ namespace OpenSim.Region.Environment.Scenes
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/// <summary>
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/// Load an xml file of prims in OpenSimulator's current 'xml2' file format to the current scene
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/// </summary>
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/// </summary>
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public void LoadCurrentSceneFromXml2(string filename)
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{
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CurrentOrFirstScene.LoadPrimsFromXml2(filename);
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}
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/// <summary>
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/// Save the current scene to an OpenSimulator archive. This archive will eventually include the prim's assets
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/// as well as the details of the prims themselves.
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@@ -203,7 +203,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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CurrentOrFirstScene.SavePrimsToArchive(filename);
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}
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/// <summary>
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/// Load an OpenSim archive into the current scene. This will load both the shapes of the prims and upload
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/// their assets to the asset service.
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