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* Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually accurate.
* We're only missing, the script related sim stats counters and the Images time counter and the Pending Uploads counter. The rest of them are actually implemented now.
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@@ -137,7 +137,9 @@ namespace OpenSim.Region.Environment.Modules
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if (TryGetUserTextureService(client.AgentId, out textureService))
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{
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textureService.HandleTextureRequest(client, e);
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m_scene.AddPendingDownloads(1);
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}
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}
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public void ProcessTextureSenders()
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@@ -169,6 +171,7 @@ namespace OpenSim.Region.Environment.Modules
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private void TextureSent(TextureSender sender)
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{
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sender.Sending = false;
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m_scene.AddPendingDownloads(-1);
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}
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}
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}
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