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* Change the signature of the agent set appearance callback to prevent unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes
* Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures * Properly handle appearance updates that do not have a TextureEntry set
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@@ -65,7 +65,7 @@ namespace OpenSim.Framework
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public delegate void NetworkStats(int inPackets, int outPackets, int unAckedBytes);
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public delegate void SetAppearance(byte[] texture, List<byte> visualParamList);
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public delegate void SetAppearance(Primitive.TextureEntry textureEntry, byte[] visualParams);
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public delegate void StartAnim(IClientAPI remoteClient, UUID animID);
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