* Change the signature of the agent set appearance callback to prevent unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes

* Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures
* Properly handle appearance updates that do not have a TextureEntry set
This commit is contained in:
John Hurliman
2009-09-30 15:53:03 -07:00
parent 041aaaa62c
commit 5dfd2643df
8 changed files with 51 additions and 41 deletions

View File

@@ -227,8 +227,7 @@ namespace OpenSim.Framework.Tests
wearbyte.Add(VisualParams[i]);
}
AvAppearance.SetAppearance(AvAppearance.Texture.GetBytes(), wearbyte);
AvAppearance.SetAppearance(AvAppearance.Texture, (byte[])VisualParams.Clone());
}
/// <summary>