* Plumbing and basic setting of the GetMesh Cap Throttler.

* Last step is to flip the throttle distribution.
This commit is contained in:
teravus
2012-11-17 03:47:09 -05:00
parent e9153e1d1a
commit 5e0294815f
8 changed files with 127 additions and 19 deletions

View File

@@ -682,6 +682,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (m_nextOnQueueEmpty == 0)
m_nextOnQueueEmpty = 1;
}
internal void ForceThrottleSetting(int throttle, int setting)
{
m_throttleCategories[throttle].RequestedDripRate = Math.Max(setting, LLUDPServer.MTU); ;
}
/// <summary>
/// Converts a <seealso cref="ThrottleOutPacketType"/> integer to a