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* Plumbing and basic setting of the GetMesh Cap Throttler.
* Last step is to flip the throttle distribution.
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@@ -596,6 +596,12 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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public virtual void SetChildAgentThrottle(byte[] throttle)
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{
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}
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public void SetAgentThrottleSilent(int throttle, int setting)
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{
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}
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public byte[] GetThrottlesPacked(float multiplier)
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{
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