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Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
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@@ -132,7 +132,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource,
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IAssetCache assetCache, AgentCircuitManager authenticateClass)
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{
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Initialise(_listenIP, ref port, proxyPortOffset, allow_alternate_port, configSource, assetCache, authenticateClass);
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Initialise(_listenIP, ref port, proxyPortOffset, allow_alternate_port, configSource, authenticateClass);
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}
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/// <summary>
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@@ -147,7 +147,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="circuitManager"></param>
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public void Initialise(
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IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource,
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IAssetCache assetCache, AgentCircuitManager circuitManager)
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AgentCircuitManager circuitManager)
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{
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ClientStackUserSettings userSettings = new ClientStackUserSettings();
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@@ -165,7 +165,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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listenPort = (uint) (port + proxyPortOffsetParm);
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listenIP = _listenIP;
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Allow_Alternate_Port = allow_alternate_port;
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m_assetCache = assetCache;
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m_circuitManager = circuitManager;
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CreatePacketServer(userSettings);
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