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Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
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@@ -73,7 +73,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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acm = new AgentCircuitManager();
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uint port = 666;
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testLLUDPServer.Initialise(null, ref port, 0, false, configSource, null, acm);
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testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm);
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testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
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testLLUDPServer.LocalScene = scene;
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}
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@@ -98,7 +98,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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acm = new AgentCircuitManager();
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uint port = 666;
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testLLUDPServer.Initialise(null, ref port, 0, false, configSource, null, acm);
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testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm);
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testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
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testLLUDPServer.LocalScene = scene;
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}
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