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Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
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@@ -3465,7 +3465,7 @@ namespace OpenSim.Region.Framework.Scenes
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group.GetPartDescription(localID),
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(sbyte)AssetType.Object,
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Utils.StringToBytes(sceneObjectXml));
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CommsManager.AssetCache.AddAsset(asset);
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AssetService.Store(asset);
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InventoryItemBase item = new InventoryItemBase();
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item.CreatorId = part.CreatorID.ToString();
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