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Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
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@@ -1979,7 +1979,7 @@ namespace OpenSim.Region.Framework.Scenes
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//BinBVHAnimation bbvhanim = new BinBVHAnimation(Animasset.Data);
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m_scene.CommsManager.AssetCache.AddAsset(Animasset);
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m_scene.AssetService.Store(Animasset);
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AddAnimation(Animasset.FullID, UUID);
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return anim;
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}
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