Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.

This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems: 
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
This commit is contained in:
diva
2009-05-15 05:00:25 +00:00
parent 14c1e991c6
commit 5e4fc6e91e
56 changed files with 716 additions and 511 deletions

View File

@@ -40,6 +40,8 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.Agent.Capabilities;
using OpenSim.Region.CoreModules.Avatar.Gods;
using OpenSim.Region.CoreModules.ServiceConnectors.Asset;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common.Mock;
namespace OpenSim.Tests.Common.Setup
@@ -122,6 +124,18 @@ namespace OpenSim.Tests.Common.Setup
IRegionModule godsModule = new GodsModule();
godsModule.Initialise(testScene, new IniConfigSource());
testScene.AddModule(godsModule.Name, godsModule);
ISharedRegionModule assetService = new LocalAssetServicesConnector();
IniConfigSource config = new IniConfigSource();
config.AddConfig("ServiceConnectors");
config.AddConfig("AssetService");
config.Configs["ServiceConnectors"].Set("AssetServices", "LocalAssetServicesConnector");
config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
assetService.Initialise(config);
assetService.AddRegion(testScene);
assetService.RegionLoaded(testScene);
//testScene.RegisterModuleInterface<IAssetService>((IAssetService)assetService);
testScene.SetModuleInterfaces();