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Prevent child agents from being blacklisted in the kill record.
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@@ -1529,10 +1529,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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kill.Header.Reliable = true;
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kill.Header.Zerocoded = true;
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lock (m_entityUpdates.SyncRoot)
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if (m_scene.GetScenePresence(localID) == null)
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{
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m_killRecord.Add(localID);
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OutPacket(kill, ThrottleOutPacketType.State);
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lock (m_entityUpdates.SyncRoot)
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{
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m_killRecord.Add(localID);
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OutPacket(kill, ThrottleOutPacketType.State);
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}
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}
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}
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