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From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
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@@ -2022,6 +2022,11 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.osOpenRemoteDataChannel(channel);
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}
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public string osGetScriptEngineName()
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{
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return m_LSL_Functions.osGetScriptEngineName();
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}
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//
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public double llList2Float(LSL_Types.list src, int index)
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