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From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
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@@ -46,6 +46,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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IConfig Config { get; }
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Object AsyncCommands { get; }
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ILog Log { get; }
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string ScriptEngineName { get; }
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bool PostScriptEvent(LLUUID itemID, EventParams parms);
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bool PostObjectEvent(uint localID, EventParams parms);
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