From: kurt taylor (krtaylor)

Another new OSSL function for returning the name of the script engine
currently running, osGetScriptEngineName, added to both DotNet and XEngine
OSSL API.
This commit is contained in:
Dr Scofield
2008-07-01 07:16:02 +00:00
parent bf34f65125
commit 5e63206018
7 changed files with 67 additions and 0 deletions

View File

@@ -46,6 +46,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
IConfig Config { get; }
Object AsyncCommands { get; }
ILog Log { get; }
string ScriptEngineName { get; }
bool PostScriptEvent(LLUUID itemID, EventParams parms);
bool PostObjectEvent(uint localID, EventParams parms);