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From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
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@@ -64,5 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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double osList2Double(LSL_Types.list src, int index);
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void osSetRegionWaterHeight(double height);
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string osGetScriptEngineName();
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}
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}
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