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Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
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@@ -69,10 +69,10 @@
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<Compile Include="AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="LogBase.cs">
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<Compile Include="ConsoleCallbacksBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ConsoleCallbacksBase.cs">
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<Compile Include="LogBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MainLog.cs">
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@@ -12,8 +12,8 @@
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</resources>
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<sources failonempty="true">
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<include name="AssemblyInfo.cs" />
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<include name="LogBase.cs" />
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<include name="ConsoleCallbacksBase.cs" />
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<include name="LogBase.cs" />
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<include name="MainLog.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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