Fixed SimpleApp - aka thankgoditssundaycommit

* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
  * handle is calculated
  * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
This commit is contained in:
lbsa71
2007-07-01 13:17:27 +00:00
parent bacf90b5d8
commit 5e805656db
58 changed files with 498 additions and 441 deletions

View File

@@ -89,7 +89,7 @@ namespace OpenSim.Framework.Data.DB4o
database.Close();
return true;
}
catch (Exception e)
catch (Exception)
{
return false;
}
@@ -154,7 +154,7 @@ namespace OpenSim.Framework.Data.DB4o
database.Close();
return true;
}
catch (Exception e)
catch (Exception)
{
return false;
}

View File

@@ -100,7 +100,7 @@ namespace OpenSim.Framework.Data.DB4o
{
return getUserByUUID(uuid).currentAgent;
}
catch (Exception e)
catch (Exception)
{
return null;
}
@@ -128,7 +128,7 @@ namespace OpenSim.Framework.Data.DB4o
{
return getUserByName(fname,lname).currentAgent;
}
catch (Exception e)
catch (Exception)
{
return null;
}

View File

@@ -88,13 +88,13 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="DB4oUserData.cs">
<Compile Include="DB4oGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DB4oManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DB4oGridData.cs">
<Compile Include="DB4oUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

View File

@@ -11,9 +11,9 @@
<resources prefix="OpenSim.Framework.Data.DB4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="DB4oUserData.cs" />
<include name="DB4oManager.cs" />
<include name="DB4oGridData.cs" />
<include name="DB4oManager.cs" />
<include name="DB4oUserData.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">