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Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
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@@ -211,7 +211,7 @@ namespace OpenSim.Region.ClientStack
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protected virtual void InitNewClient()
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
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this.m_world.AddNewClient(this, this.AgentID, false);
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this.m_world.AddNewClient(this, false);
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}
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protected virtual void AuthUser()
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