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Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
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@@ -25,11 +25,14 @@
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<include name="../../../../bin/OpenSim.Framework.Communications.dll" />
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<include name="../../../../bin/OpenSim.Framework.Console.dll" />
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<include name="../../../../bin/OpenSim.Framework.Servers.dll" />
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<include name="../../../../bin/OpenSim.Framework.UserManagement.dll" />
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<include name="../../../../bin/OpenSim.Region.Caches.dll" />
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<include name="../../../../bin/OpenSim.Region.ClientStack.dll" />
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<include name="../../../../bin/OpenSim.Region.Communications.Local.dll" />
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<include name="../../../../bin/OpenSim.Region.Environment.dll" />
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<include name="../../../../bin/OpenSim.Region.GridInterfaces.Local.dll" />
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<include name="../../../../bin/OpenSim.Region.Physics.BasicPhysicsPlugin.dll" />
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<include name="../../../../bin/OpenSim.Region.Physics.Manager.dll" />
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<include name="System.dll" />
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<include name="System.Data.dll.dll" />
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<include name="System.Xml.dll" />
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