* Fix for mantis 522. However, I would be a little surprised if this code did much anyway, so perhaps it's not currently in use.

This commit is contained in:
Justin Clarke Casey
2008-02-13 15:27:11 +00:00
parent 3624efde85
commit 5e9ae68df4

View File

@@ -65,7 +65,7 @@ namespace OpenSim.Region.Environment.Modules
{
appearance.VisualParams = GetDefaultVisualParams();
appearance.TextureEntry = AvatarAppearance.GetDefaultTextureEntry();
m_avatarsAppearance[avatarId] = appearance;
m_avatarsAppearance.Add(avatarId, appearance);
return true;
}
}
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Environment.Modules
GetDefaultAvatarAppearance(out wearables, out visualParams);
appearance = new AvatarAppearance(avatarId, wearables, visualParams);
m_avatarsAppearance[avatarId] = appearance;
m_avatarsAppearance.Add(avatarId, appearance);
if (m_enablePersist)
{
m_appearanceMapper.Add(avatarId.UUID, appearance);
@@ -204,4 +204,4 @@ namespace OpenSim.Region.Environment.Modules
return visualParams;
}
}
}
}