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A little bit of cleaning up.
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@@ -717,7 +717,7 @@ namespace OpenSim.Region.Environment.Scenes
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public class TaskInventoryItem
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{
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public string[] AssetTypes = new string[]
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public static string[] Types = new string[]
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{
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"texture",
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"sound",
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@@ -734,7 +734,7 @@ namespace OpenSim.Region.Environment.Scenes
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};
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public LLUUID item_id = LLUUID.Zero;
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public LLUUID parent_id = LLUUID.Zero;
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public LLUUID parent_id = LLUUID.Zero; //parent folder id
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public uint base_mask = FULL_MASK_PERMISSIONS;
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public uint owner_mask = FULL_MASK_PERMISSIONS;
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