Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects.

This commit is contained in:
MW
2007-07-29 13:05:57 +00:00
parent 8b3981f1fd
commit 5ee2e38c11
11 changed files with 247 additions and 204 deletions

View File

@@ -174,7 +174,7 @@ namespace OpenSim.Framework.Interfaces
void SendWearables(AvatarWearable[] wearables);
void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
void SendStartPingCheck(byte seq);
void SendKillObject(ulong regionHandle, uint avatarLocalID);
void SendKillObject(ulong regionHandle, uint localID);
void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
void SendRegionHandshake(RegionInfo regionInfo);
void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);