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Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects.
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@@ -70,7 +70,7 @@ namespace OpenSim.Region.ClientStack
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Initialize();
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ScenePresence.LoadTextureFile("avatar-texture.dat");
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ScenePresence.CreateDefaultTextureEntry("avatar-texture.dat");
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m_httpServer = new BaseHttpServer( m_httpServerPort );
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