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https://github.com/opensim/opensim.git
synced 2026-08-05 08:55:56 +08:00
more refactoring, this time on InventoryFolderBase
* wrap attributes in properties * clean up names a little bit * clean up name styles
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@@ -132,11 +132,11 @@ namespace OpenSim.Data.SQLite
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{
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DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
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DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID));
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DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.ID));
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if (inventoryRow == null)
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{
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if (! add)
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m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.folderID);
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m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.ID);
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inventoryRow = inventoryFolderTable.NewRow();
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fillFolderRow(inventoryRow, folder);
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@@ -145,7 +145,7 @@ namespace OpenSim.Data.SQLite
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else
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{
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if (add)
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m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory folder that already exists: {0}", folder.folderID);
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m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory folder that already exists: {0}", folder.ID);
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fillFolderRow(inventoryRow, folder);
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}
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@@ -160,7 +160,7 @@ namespace OpenSim.Data.SQLite
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{
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DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
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DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID));
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DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.ID));
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if (inventoryRow == null)
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{
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inventoryRow = inventoryFolderTable.NewRow();
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@@ -339,7 +339,7 @@ namespace OpenSim.Data.SQLite
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getInventoryFolders(ref folders, Util.ToRawUuidString(parentID));
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for (int i = 0; i < folders.Count; i++)
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getInventoryFolders(ref folders, Util.ToRawUuidString(folders[i].folderID));
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getInventoryFolders(ref folders, Util.ToRawUuidString(folders[i].ID));
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return folders;
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}
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@@ -488,10 +488,10 @@ namespace OpenSim.Data.SQLite
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//Delete all sub-folders
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foreach (InventoryFolderBase f in subFolders)
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{
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inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(f.folderID));
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inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(f.ID));
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if (inventoryRow != null)
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{
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deleteItemsInFolder(Util.ToRawUuidString(f.folderID));
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deleteItemsInFolder(Util.ToRawUuidString(f.ID));
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inventoryRow.Delete();
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}
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}
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@@ -590,29 +590,29 @@ namespace OpenSim.Data.SQLite
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private InventoryFolderBase buildFolder(DataRow row)
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{
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InventoryFolderBase folder = new InventoryFolderBase();
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folder.folderID = new LLUUID((string) row["UUID"]);
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folder.name = (string) row["name"];
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folder.agentID = new LLUUID((string) row["agentID"]);
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folder.parentID = new LLUUID((string) row["parentID"]);
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folder.type = Convert.ToInt16(row["type"]);
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folder.version = Convert.ToUInt16(row["version"]);
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folder.ID = new LLUUID((string) row["UUID"]);
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folder.Name = (string) row["name"];
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folder.AgentID = new LLUUID((string) row["agentID"]);
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folder.ParentID = new LLUUID((string) row["parentID"]);
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folder.Type = Convert.ToInt16(row["type"]);
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folder.Version = Convert.ToUInt16(row["version"]);
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return folder;
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}
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private void fillFolderRow(DataRow row, InventoryFolderBase folder)
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{
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row["UUID"] = Util.ToRawUuidString(folder.folderID);
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row["name"] = folder.name;
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row["agentID"] = Util.ToRawUuidString(folder.agentID);
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row["parentID"] = Util.ToRawUuidString(folder.parentID);
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row["type"] = folder.type;
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row["version"] = folder.version;
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row["UUID"] = Util.ToRawUuidString(folder.ID);
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row["name"] = folder.Name;
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row["agentID"] = Util.ToRawUuidString(folder.AgentID);
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row["parentID"] = Util.ToRawUuidString(folder.ParentID);
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row["type"] = folder.Type;
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row["version"] = folder.Version;
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}
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private void moveFolderRow(DataRow row, InventoryFolderBase folder)
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{
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row["UUID"] = Util.ToRawUuidString(folder.folderID);
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row["parentID"] = Util.ToRawUuidString(folder.parentID);
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row["UUID"] = Util.ToRawUuidString(folder.ID);
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row["parentID"] = Util.ToRawUuidString(folder.ParentID);
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}
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/***********************************************************************
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