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https://github.com/opensim/opensim.git
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cosmetics
This commit is contained in:
@@ -166,8 +166,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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// m_log.DebugFormat(
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// "[TRANSACTIONS MANAGER] Called HandleItemCreationFromTransaction with item {0}", name);
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AgentAssetTransactions transactions =
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GetUserTransactions(remoteClient.AgentId);
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AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
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return transactions.RequestCreateInventoryItem(remoteClient, transactionID,
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folderID, callbackID, description, name, invType, type,
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@@ -477,24 +477,25 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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m_Scene.AssetService.Store(m_asset);
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InventoryItemBase item = new InventoryItemBase();
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item.Owner = ourClient.AgentId;
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item.CreatorId = ourClient.AgentId.ToString();
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item.ID = UUID.Random();
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item.AssetID = m_asset.FullID;
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item.Description = m_description;
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item.Name = m_name;
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item.AssetType = type;
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item.InvType = invType;
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item.Folder = InventFolder;
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item.BasePermissions = (uint)(PermissionMask.All | PermissionMask.Export);
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item.CurrentPermissions = item.BasePermissions;
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item.GroupPermissions=0;
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item.EveryOnePermissions=0;
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item.NextPermissions = nextPerm;
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item.Flags = (uint) wearableType;
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item.CreationDate = Util.UnixTimeSinceEpoch();
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InventoryItemBase item = new InventoryItemBase
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{
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Owner = ourClient.AgentId,
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CreatorId = ourClient.AgentId.ToString(),
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ID = UUID.Random(),
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AssetID = m_asset.FullID,
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Description = m_description,
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Name = m_name,
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AssetType = type,
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InvType = invType,
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Folder = InventFolder,
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BasePermissions = (uint)(PermissionMask.All | PermissionMask.Export),
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CurrentPermissions = (uint)(PermissionMask.All | PermissionMask.Export),
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GroupPermissions =0,
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EveryOnePermissions=0,
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NextPermissions = nextPerm,
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Flags = wearableType,
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CreationDate = Util.UnixTimeSinceEpoch()
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};
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m_log.DebugFormat("[XFER]: Created item {0} with asset {1}",
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item.ID, item.AssetID);
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@@ -1260,7 +1260,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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return null;
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}
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bool ItemIDNotZero = !itemID.IsZero();
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bool ItemIDNotZero = itemID.IsNotZero();
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if (ItemIDNotZero)
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objatt = m_invAccessModule.RezObject(sp.ControllingClient,
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@@ -1687,10 +1687,9 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
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}
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// flush cache
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UserProfileCacheEntry uce = null;
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lock(m_profilesCache)
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{
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if(m_profilesCache.TryGetValue(remoteClient.AgentId, out uce) && uce != null)
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if(m_profilesCache.TryGetValue(remoteClient.AgentId, out UserProfileCacheEntry uce) && uce != null)
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{
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uce.props = null;
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uce.ClientsWaitingProps = null;
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@@ -2774,18 +2774,35 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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public virtual bool HandleIncomingSceneObject(SceneObjectGroup so, Vector3 newPosition)
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{
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if (so.OwnerID.IsZero())
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{
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Denied object {0}({1}) entry into {2} because ownerID is zero",
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so.Name, so.UUID, m_sceneName);
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return false;
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}
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// If the user is banned, we won't let any of their objects
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// enter. Period.
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//
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if (m_sceneRegionInfo.EstateSettings.IsBanned(so.OwnerID))
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{
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Denied prim crossing of {0} {1} into {2} for banned avatar {3}",
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so.Name, so.UUID, m_sceneName, so.OwnerID);
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"[ENTITY TRANSFER MODULE]: Denied {0} {1} into {2} of banned owner {3}",
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so.Name, so.UUID, m_sceneName, so.OwnerID);
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return false;
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}
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if(so.IsAttachmentCheckFull())
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{
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if(m_scene.GetScenePresence(so.OwnerID) == null)
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{
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Denied attachment {0}({1}) owner {2} not in region {3}",
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so.Name, so.UUID, so.OwnerID, m_sceneName);
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return false;
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}
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}
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if (!newPosition.IsZero())
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so.RootPart.GroupPosition = newPosition;
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@@ -289,6 +289,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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};
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bool success = connector.LoginAgentToGrid(source, agentCircuit, reg, finalDestination, false, out reason);
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//logout = success & !isLocal; // flag for later logout from this grid; this is an HG TP
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logout = success; // flag for later logout from this grid; this is an HG TP
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if (success)
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@@ -647,6 +648,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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public override bool HandleIncomingSceneObject(SceneObjectGroup so, Vector3 newPosition)
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{
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UUID OwnerID = so.OwnerID;
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if (OwnerID.IsZero())
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{
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m_log.DebugFormat(
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"[HG TRANSFER MODULE]: Denied object {0}({1}) entry into {2} because ownerID is zero",
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so.Name, so.UUID, m_sceneName);
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return false;
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}
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if (m_sceneRegionInfo.EstateSettings.IsBanned(OwnerID))
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{
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m_log.DebugFormat(
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@@ -661,9 +670,25 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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return base.HandleIncomingSceneObject(so, newPosition);
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// Equally, we can't use so.AttachedAvatar here.
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if (OwnerID.IsZero() || m_scene.UserManagementModule.IsLocalGridUser(OwnerID))
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if (m_scene.UserManagementModule.IsLocalGridUser(OwnerID))
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return base.HandleIncomingSceneObject(so, newPosition);
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if (m_scene.GetScenePresence(OwnerID) == null)
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{
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m_log.DebugFormat(
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"[HG TRANSFER MODULE]: Denied attachment {0}({1}) owner {2} not in region {3}",
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so.Name, so.UUID, OwnerID, m_sceneName);
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return false;
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}
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if (!m_scene.AddSceneObject(so))
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{
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Problem adding scene object {0} {1} into {2} ",
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so.Name, so.UUID, m_sceneName);
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return false;
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}
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// foreign user
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AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(OwnerID);
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if (aCircuit != null)
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@@ -683,9 +708,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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() =>
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{
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string url = aCircuit.ServiceURLs["AssetServerURI"].ToString();
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// m_log.DebugFormat(
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// "[HG ENTITY TRANSFER MODULE]: Incoming attachment {0} for HG user {1} with asset service {2}",
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// so.Name, so.AttachedAvatar, url);
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//m_log.DebugFormat(
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// "[HG ENTITY TRANSFER MODULE]: Incoming attachment {0} for HG user {1} with asset service {2}",
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// so.Name, so.AttachedAvatar, url);
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IDictionary<UUID, sbyte> ids = new Dictionary<UUID, sbyte>();
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HGUuidGatherer uuidGatherer = new HGUuidGatherer(m_scene.AssetService, url, ids);
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@@ -696,9 +721,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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int tickStart = Util.EnvironmentTickCount();
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uuidGatherer.GatherNext();
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// m_log.DebugFormat(
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// "[HG ENTITY TRANSFER]: Gathered attachment asset uuid {0} for object {1} for HG user {2} took {3} ms with asset service {4}",
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// nextUuid, so.Name, so.OwnerID, Util.EnvironmentTickCountSubtract(tickStart), url);
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//m_log.DebugFormat(
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// "[HG ENTITY TRANSFER]: Gathered attachment asset uuid {0} for object {1} for HG user {2} took {3} ms with asset service {4}",
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// nextUuid, so.Name, so.OwnerID, Util.EnvironmentTickCountSubtract(tickStart), url);
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int ticksElapsed = Util.EnvironmentTickCountSubtract(tickStart);
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@@ -713,9 +738,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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}
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// m_log.DebugFormat(
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// "[HG ENTITY TRANSFER]: Fetching {0} assets for attachment {1} for HG user {2} with asset service {3}",
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// ids.Count, so.Name, so.OwnerID, url);
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//m_log.DebugFormat(
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// "[HG ENTITY TRANSFER]: Fetching {0} assets for attachment {1} for HG user {2} with asset service {3}",
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// ids.Count, so.Name, so.OwnerID, url);
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foreach (UUID id in ids.Keys)
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{
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@@ -742,9 +767,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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aCircuit = null;
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uuidGatherer = null;
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// m_log.DebugFormat(
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// "[HG ENTITY TRANSFER MODULE]: Completed incoming attachment {0} for HG user {1} with asset server {2}",
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// so.Name, so.OwnerID, url);
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//m_log.DebugFormat(
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// "[HG ENTITY TRANSFER MODULE]: Completed incoming attachment {0} for HG user {1} with asset server {2}",
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// so.Name, so.OwnerID, url);
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},
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OwnerID.ToString());
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}
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@@ -792,6 +817,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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foreach (SceneObjectGroup defso in deftatt)
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{
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if(defso.OwnerID.NotEqual(defsp.UUID))
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{
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m_log.ErrorFormat(
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"[HG TRANSFER MODULE] attachment {0}({1} owner {2} does not match HG avatarID {3}",
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defso.Name, defso.UUID, defso.OwnerID, defsp.UUID);
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continue;
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}
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uuidGatherer.AddForInspection(defso);
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while (!uuidGatherer.Complete)
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{
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@@ -521,7 +521,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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if (!m_OutboundPermission && !UserManagementModule.IsLocalGridUser(sp.UUID))
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{
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if (sog.OwnerID == sp.UUID)
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if (sog.OwnerID.Equals(sp.UUID))
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return true;
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return false;
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}
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@@ -993,25 +993,18 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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byte bRayEndIsIntersection = (byte)(RayEndIsIntersection ? 1 : 0);
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Vector3 pos;
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bool single
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= m_Scene.GetObjectsToRez(
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bool single = m_Scene.GetObjectsToRez(
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rezAsset.Data, attachment, out objlist, out veclist, out bbox, out offsetHeight);
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pos = m_Scene.GetNewRezLocation(RayStart, RayEnd,
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RayTargetID, Quaternion.Identity,
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BypassRayCast, bRayEndIsIntersection, true,
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bbox, false);
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if (single)
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{
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pos = m_Scene.GetNewRezLocation(
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RayStart, RayEnd, RayTargetID, Quaternion.Identity,
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BypassRayCast, bRayEndIsIntersection, true, bbox, false);
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pos.Z += offsetHeight;
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}
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else
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{
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pos = m_Scene.GetNewRezLocation(RayStart, RayEnd,
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RayTargetID, Quaternion.Identity,
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BypassRayCast, bRayEndIsIntersection, true,
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bbox, false);
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pos -= bbox / 2;
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}
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int primcount = 0;
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if(attachment)
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@@ -1037,7 +1030,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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primcount += g.PrimCount;
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}
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if (!m_Scene.Permissions.CanRezObject(
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primcount, remoteClient.AgentId, pos)
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&& !attachment)
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@@ -1046,13 +1038,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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// have already removed the item from the folder
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// if it's no copy.
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// Put it back if it's not an attachment
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//
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if (item != null)
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{
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if (((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) && (!attachment))
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remoteClient.SendBulkUpdateInventory(item);
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}
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return null;
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}
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@@ -49,9 +49,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalUserProfilesServicesConnector")]
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public class LocalUserProfilesServicesConnector : ISharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<UUID, Scene> regions = new Dictionary<UUID, Scene>();
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@@ -43,9 +43,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalAuthorizationServicesConnector")]
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public class LocalAuthorizationServicesConnector : INonSharedRegionModule, IAuthorizationService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IAuthorizationService m_AuthorizationService;
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private Scene m_Scene;
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@@ -106,7 +104,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
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if (!m_Enabled)
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return;
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m_AuthorizationService = new AuthorizationService(m_AuthorizationConfig, m_Scene);
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m_AuthorizationService = new AuthorizationService(m_AuthorizationConfig, scene);
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m_log.InfoFormat(
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"[AUTHORIZATION CONNECTOR]: Enabled local authorization for region {0}",
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@@ -152,7 +152,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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foreach (Scene s in m_Scenes)
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{
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if (s.RegionInfo.RegionID == RegionID)
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if (s.RegionInfo.RegionID.Equals(RegionID))
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return s;
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}
|
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@@ -1424,24 +1424,28 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (currentParcel == null)
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continue;
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LandData currentParcelLandData = currentParcel.LandData;
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if (currentParcelLandData == null)
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continue;
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// types
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if (currentParcel.LandData.OwnerID.Equals(remote_client.AgentId))
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if (currentParcelLandData.OwnerID.Equals(remote_client.AgentId))
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{
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//Owner Flag
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curByte = LandChannel.LAND_TYPE_OWNED_BY_REQUESTER;
|
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}
|
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else if (currentParcel.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcel.LandData.GroupID))
|
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else if (currentParcelLandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelLandData.GroupID))
|
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{
|
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curByte = LandChannel.LAND_TYPE_OWNED_BY_GROUP;
|
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}
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else if (currentParcel.LandData.SalePrice > 0 &&
|
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(currentParcel.LandData.AuthBuyerID.IsZero() ||
|
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currentParcel.LandData.AuthBuyerID.Equals(remote_client.AgentId)))
|
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else if (currentParcelLandData.SalePrice > 0 &&
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(currentParcelLandData.AuthBuyerID.IsZero() ||
|
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currentParcelLandData.AuthBuyerID.Equals(remote_client.AgentId)))
|
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{
|
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//Sale type
|
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curByte = LandChannel.LAND_TYPE_IS_FOR_SALE;
|
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}
|
||||
else if (currentParcel.LandData.OwnerID.IsZero())
|
||||
else if (currentParcelLandData.OwnerID.IsZero())
|
||||
{
|
||||
//Public type
|
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curByte = LandChannel.LAND_TYPE_PUBLIC; // this does nothing, its zero
|
||||
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||||
@@ -216,7 +216,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
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if (obj.IsSelected || obj.GetSittingAvatarsCount() > 0)
|
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parcelCounts.Selected += partCount;
|
||||
|
||||
if (obj.OwnerID == landData.OwnerID)
|
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if (obj.OwnerID.Equals(landData.OwnerID))
|
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parcelCounts.Owner += partCount;
|
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else if (!landData.GroupID.IsZero() && obj.GroupID.Equals(landData.GroupID))
|
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parcelCounts.Group += partCount;
|
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|
||||
@@ -355,7 +355,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
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return;
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||||
|
||||
Predicate<SceneObjectGroup> searchPredicate
|
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= so => so.OwnerID == ownerID && !so.IsAttachment;
|
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= so => so.OwnerID.Equals(ownerID) && !so.IsAttachment;
|
||||
|
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OutputSogsToConsole(searchPredicate, showFull);
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}
|
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@@ -762,7 +762,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||
|
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m_scene.ForEachSOG(delegate (SceneObjectGroup g)
|
||||
{
|
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if (g.OwnerID == match && !g.IsAttachment)
|
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if (g.OwnerID.Equals(match) && !g.IsAttachment)
|
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deletes.Add(g);
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});
|
||||
|
||||
|
||||
@@ -2060,7 +2060,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
||||
return false;
|
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}
|
||||
|
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if(sog.OwnerID != sp.UUID && (perms & (uint)PermissionMask.Transfer) == 0)
|
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if(sog.OwnerID.NotEqual(sp.UUID) && (perms & (uint)PermissionMask.Transfer) == 0)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
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||||
@@ -1218,13 +1218,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
}
|
||||
|
||||
private List<PatchesToSend> GetModifiedPatchesInViewDistance(PatchUpdates pups)
|
||||
{
|
||||
|
||||
{
|
||||
List<PatchesToSend> ret = new List<PatchesToSend>();
|
||||
if (!pups.HasUpdates())
|
||||
return ret;
|
||||
|
||||
ScenePresence presence = pups.Presence;
|
||||
if (presence == null)
|
||||
if (presence == null || presence.IsDeleted)
|
||||
return ret;
|
||||
|
||||
float minz = presence.AbsolutePosition.Z;
|
||||
@@ -1235,9 +1236,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
if (minz > 1500f)
|
||||
return ret;
|
||||
|
||||
int DrawDistance = (int)presence.DrawDistance;
|
||||
|
||||
DrawDistance = DrawDistance / Constants.TerrainPatchSize;
|
||||
int DrawDistance = (int)presence.DrawDistance / Constants.TerrainPatchSize;
|
||||
|
||||
int testposX;
|
||||
int testposY;
|
||||
@@ -1253,8 +1252,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
testposX = (int)presence.AbsolutePosition.X / Constants.TerrainPatchSize;
|
||||
testposY = (int)presence.AbsolutePosition.Y / Constants.TerrainPatchSize;
|
||||
}
|
||||
int limitX = (int)m_scene.RegionInfo.RegionSizeX / Constants.TerrainPatchSize;
|
||||
int limitY = (int)m_scene.RegionInfo.RegionSizeY / Constants.TerrainPatchSize;
|
||||
int limitX = pups.xsize;
|
||||
int limitY = pups.ysize;
|
||||
|
||||
// Compute the area of patches within our draw distance
|
||||
int startX = testposX - DrawDistance;
|
||||
@@ -1307,7 +1306,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||
if (npatchs++ > 1024)
|
||||
{
|
||||
y = endY;
|
||||
x = endX;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user