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More EntityTransferContext plumbing
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@@ -3114,7 +3114,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (appearanceModule != null)
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{
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appearanceModule.SaveBakedTextures(sp.UUID);
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OSDMap appearancePacked = sp.Appearance.Pack(-1);
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EntityTransferContext ctx = new EntityTransferContext();
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OSDMap appearancePacked = sp.Appearance.Pack(ctx);
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TaskInventoryItem item
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= SaveNotecard(notecard, "Avatar Appearance", Util.GetFormattedXml(appearancePacked as OSD), true);
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