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Merge branch 'master' into careminster-presence-refactor
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@@ -518,13 +518,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_Vector llVecNorm(LSL_Vector v)
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{
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m_host.AddScriptLPS(1);
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double mag = LSL_Vector.Mag(v);
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LSL_Vector nor = new LSL_Vector();
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nor.x = v.x / mag;
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nor.y = v.y / mag;
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nor.z = v.z / mag;
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return nor;
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m_host.AddScriptLPS(1);
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return LSL_Vector.Norm(v);
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}
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public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b)
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@@ -259,10 +259,15 @@ namespace OpenSim.Region.ScriptEngine.Shared
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return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
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}
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public static Vector3 Norm(Vector3 vector)
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{
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double mag = Mag(vector);
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return new Vector3(vector.x / mag, vector.y / mag, vector.z / mag);
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public static Vector3 Norm(Vector3 vector)
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{
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double mag = Mag(vector);
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if (mag > 0.0)
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{
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double invMag = 1.0 / mag;
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return vector * invMag;
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}
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return new Vector3(0, 0, 0);
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}
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#endregion
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