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* XInventory fairly tested, including for HG. Almost ready to switch.
* Removed a few buglets and added better exception handling.
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@@ -144,8 +144,6 @@ namespace OpenSim.Server.Handlers.Asset
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return HandleGetActiveGestures(request);
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case "GETASSETPERMISSIONS":
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return HandleGetAssetPermissions(request);
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case "GETSYSTEMFOLDERS":
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return HandleGetSystemFolders(request);
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}
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m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method);
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}
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@@ -575,29 +573,6 @@ namespace OpenSim.Server.Handlers.Asset
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return encoding.GetBytes(xmlString);
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}
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byte[] HandleGetSystemFolders(Dictionary<string, object> request)
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{
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Dictionary<string, object> result = new Dictionary<string, object>();
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UUID principal = UUID.Zero;
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UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
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Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal);
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//m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count);
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Dictionary<string, object> folders = new Dictionary<string, object>();
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int i = 0;
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foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders)
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{
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folders["folder_" + i.ToString()] = EncodeFolder(kvp.Value);
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i++;
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}
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result["FOLDERS"] = folders;
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string xmlString = ServerUtils.BuildXmlResponse(result);
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//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
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UTF8Encoding encoding = new UTF8Encoding();
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return encoding.GetBytes(xmlString);
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}
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private Dictionary<string, object> EncodeFolder(InventoryFolderBase f)
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{
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@@ -683,30 +658,5 @@ namespace OpenSim.Server.Handlers.Asset
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return item;
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}
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#region Extra
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private Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
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{
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InventoryFolderBase root = m_InventoryService.GetRootFolder(userID);
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if (root != null)
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{
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InventoryCollection content = m_InventoryService.GetFolderContent(userID, root.ID);
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if (content != null)
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{
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Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
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foreach (InventoryFolderBase folder in content.Folders)
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{
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if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
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folders[(AssetType)folder.Type] = folder;
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}
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// Put the root folder there, as type Folder
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folders[AssetType.Folder] = root;
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return folders;
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}
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}
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m_log.WarnFormat("[XINVENTORY SERVICE]: System folders for {0} not found", userID);
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return new Dictionary<AssetType, InventoryFolderBase>();
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}
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#endregion
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}
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}
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