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Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
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@@ -67,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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private static readonly bool DEBUG_STACKCAPRES = false;
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private static readonly bool DEBUG_TRYSTMT = false;
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public static readonly string OBJECT_CODE_MAGIC = "XMRObjectCode";
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public static readonly string OBJECT_CODE_MAGIC = "YObjectCode";
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// reserve positive version values for original xmr
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public static int COMPILED_VERSION_VALUE = -1; // decremented when compiler or object file changes
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