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Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
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@@ -42,13 +42,12 @@ using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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/**
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* Contains classes that disassemble or decompile an xmrobj file.
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* Contains classes that disassemble or decompile an yobj file.
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* See xmrengcomp.cx utility program.
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*/
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namespace OpenSim.Region.ScriptEngine.Yengine
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{
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/*
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* Encapsulate object code for a method.
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*/
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