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Make scene object directories more robust and prevent deleted SOP's from
sticking around
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committed by
Melanie
parent
739eb14741
commit
604423d52b
@@ -3159,7 +3159,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode);
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//m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false));
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//m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true));
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}
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