Make scene object directories more robust and prevent deleted SOP's from

sticking around
This commit is contained in:
Melanie Thielker
2010-08-25 23:11:00 +02:00
committed by Melanie
parent 739eb14741
commit 604423d52b
2 changed files with 29 additions and 18 deletions

View File

@@ -3159,7 +3159,6 @@ namespace OpenSim.Region.Framework.Scenes
}
m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode);
//m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false));
//m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true));
}