refactor: begin to move attachments code into a region module

This commit is contained in:
Justin Clark-Casey (justincc)
2010-03-05 23:18:47 +00:00
parent a3ac2cbdde
commit 60553e62a3
6 changed files with 205 additions and 102 deletions

View File

@@ -1902,21 +1902,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
/// <summary>
/// Attach an object.
/// </summary>
/// <param name="controllingClient"></param>
/// <param name="localID"></param>
/// <param name="attachPoint"></param>
/// <param name="rot"></param>
/// <param name="pos"></param>
/// <param name="silent"></param>
/// <returns>true if the object was successfully attached, false otherwise</returns>
public bool AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent)
{
return m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent);
}
/// <summary>
/// This registers the item as attached in a user's inventory
/// </summary>