refactor: begin to move attachments code into a region module

This commit is contained in:
Justin Clark-Casey (justincc)
2010-03-05 23:18:47 +00:00
parent a3ac2cbdde
commit 60553e62a3
6 changed files with 205 additions and 102 deletions

View File

@@ -2896,9 +2896,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
m_ScriptEngine.World.AttachObject(presence.ControllingClient,
grp.LocalId, (uint)attachment, Quaternion.Identity,
Vector3.Zero, false);
IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
if (attachmentsModule != null)
attachmentsModule.AttachObject(
presence.ControllingClient, grp.LocalId,
(uint)attachment, Quaternion.Identity, Vector3.Zero, false);
}
}