Formatting cleanup.

This commit is contained in:
Jeff Ames
2009-10-01 09:38:36 +09:00
parent ee205e7e81
commit 606e831ff5
36 changed files with 48 additions and 48 deletions

View File

@@ -219,7 +219,7 @@ namespace OpenSim.Framework.Communications.Cache
/// <summary>
/// Fetch inventory for this user.
/// </summary>
/// This has to be executed as a separate step once user information is retreived.
/// This has to be executed as a separate step once user information is retreived.
/// This will occur synchronously if the inventory service is in the same process as this class, and
/// asynchronously otherwise.
public void FetchInventory()

View File

@@ -123,7 +123,7 @@ namespace OpenSim.Framework.Communications.Cache
/// <summary>
/// Get details of the given user.
/// </summary>
/// If the user isn't in cache then the user is requested from the profile service.
/// If the user isn't in cache then the user is requested from the profile service.
/// <param name="userID"></param>
/// <returns>null if no user details are found</returns>
public CachedUserInfo GetUserDetails(string fname, string lname)
@@ -151,7 +151,7 @@ namespace OpenSim.Framework.Communications.Cache
/// <summary>
/// Get details of the given user.
/// </summary>
/// If the user isn't in cache then the user is requested from the profile service.
/// If the user isn't in cache then the user is requested from the profile service.
/// <param name="userID"></param>
/// <returns>null if no user details are found</returns>
public CachedUserInfo GetUserDetails(UUID userID)

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@@ -128,7 +128,7 @@ namespace OpenSim.Framework.Communications
///
/// <param name="friendlistowner">The agent for whom we're retreiving the friends Data.</param>
/// <returns>
/// A List of FriendListItems that contains info about the user's friends.
/// A List of FriendListItems that contains info about the user's friends.
/// Always returns a list even if the user has no friends
/// </returns>
List<FriendListItem> GetUserFriendList(UUID friendlistowner);

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@@ -35,7 +35,7 @@ using OpenSim.Data;
namespace OpenSim.Framework.Communications
{
/// <summary>
/// Plugin for managing temporary user profiles.
/// Plugin for managing temporary user profiles.
/// </summary>
public class TemporaryUserProfilePlugin : IUserDataPlugin
{

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@@ -314,7 +314,7 @@ namespace OpenSim.Framework
/// FIXME: Delimitors which occur in names themselves are not currently escapable.
///
/// <param name="path">
/// The path to the required folder.
/// The path to the required folder.
/// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned.
/// </param>
/// <returns>null if the folder is not found</returns>

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@@ -155,7 +155,7 @@ namespace OpenSim.Framework.Serialization.External
xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
xtw.WriteStartElement("ParcelAccessList");
foreach(ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList)
foreach (ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList)
{
xtw.WriteStartElement("ParcelAccessEntry");
xtw.WriteElementString("AgentID", pal.AgentID.ToString());

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@@ -56,7 +56,7 @@ namespace OpenSim
public const int VERSIONINFO_VERSION_LENGTH = 27;
/// <value>
/// This is the external interface version. It is separate from the OpenSimulator project version.
/// This is the external interface version. It is separate from the OpenSimulator project version.
///
/// This version number should be
/// increased by 1 every time a code change makes the previous OpenSimulator revision incompatible